From 'Consume Me' to 'Cyberpunk 2077': Meet the 6 games that won big at the Apple Design Awards 2026
The winners will be felicitated at this year's Worldwide Developers Conference (WWDC), Apple's flagship developer conference from June 8-12
The winners will be felicitated at this year's Worldwide Developers Conference (WWDC), Apple's flagship developer conference from June 8-12.
The winners will be felicitated at this year's Worldwide Developers Conference (WWDC), Apple's flagship developer conference from June 8-12.
The winners will be felicitated at this year's Worldwide Developers Conference (WWDC), Apple's flagship developer conference from June 8-12.
Earlier this week, Apple announced the results of the Apple Design Awards 2026, showcasing a rich range of mobile games and apps across various categories.
This year, 36 apps and games across Apple’s platforms were in the running for achievements in design, accessibility, innovation, interaction, social impact, and visual excellence.
The winners will be felicitated at this year's Worldwide Developers Conference (WWDC), the tech giant's flagship developer conference from June 8-12.
Here are the six games that made the cut:
Is This Seat Taken?
This cute game from Spanish studio Poti Poti Games, which won in the Delight and Fun category, is a logic-based cosy game where you have to arrange people in seats based on their personality quirks.
Apart from its fun narrative and smooth design, the game is also unpredictable sometimes in a good way, with occasional Easter eggs as well.
Pine Hearts
What this game does, is take a deep topic like loss and make it accessible to a wide variety of audiences, which earned it a win in the Inclusivity category.
Set in an incredibly hopeful world, the game rewards players for being kind to others, offering a number of inclusive gameplay options to enhance the characters' journey to the other side of grief.
Blue Prince
The win for Dogubomb's underrated indie classic in the Innovation category comes after its stellar performance at the GDCA 2026, which saw it win two out of its four nominations, which includes the Best Design and Innovation awards.
This cryptic first-person mystery game sees players explore an eerie, confusing mansion that presents a singular goal—to find the elusive 46th room laid out in a dead uncle's will.
Sago Mini Jinja's Garden
Available via the Apple Arcade, this game from Sago Mini won in the Interaction category.
Aimed at small children below the age of 10, the game uses zero text and effortless swipe-to-move controls to give them control over a sweet little garden.
Consume Me
This narrative-focused game is the winner from the Social Impact category—a repeat of its win in the same category at the GDCA 2026.
Blending themes of mental health, body image, and self-esteeem, the game tackles not just eating disorders, but also gives you a visceral feel of the chaotic mind of a teenager coming of age.
Cyberpunk 2077: Ultimate Edition
This dystopian classic from CD Projekt Red won in the Design and Graphics category, with Apple praising it as "one of the most technically demanding and visually ambitious games on Mac".
Set in the fictional metropolis of Night City, this visually stunning game sees you play as V, a mercenary trying to reclaim his mind before he loses it to Keanu Reeves' character, Johnny Silverhand.